![]() ![]() Here are Blizzard’s action plans to fix the issues: We did optimize this service in many ways to conform to more modern technology, but as we previously mentioned, a lot of our issues stem from game creation.” Importantly, this service is a singleton, which means we can only run one instance of it in order to ensure all players are seeing the most up-to-date and correct game list at all times. “This service, with some upgrades from the original, handles critical pieces of game functionality, namely game creation/joining, updating/reading/filtering game lists, verifying game server health, and reading characters from the database to ensure your character can participate in whatever it is you’re filtering for. However, one legacy service in particular is struggling to keep up with modern player behavior.” To answer why the server issues are happening, Blizzard had this to say, “In staying true to the original game, we kept a lot of legacy code. Our team, with the help of others at Blizzard, are working to bring the game experience to a place that feels good for everyone.“ ![]() This is not a complete solve to us, and we are continuing to work on this issue. A small number of players have experienced character progression loss–moving forward, any loss due to a server crash should be limited to several minutes. “ Our server outages have not been caused by a singular issue we are solving each problem as they arise, with both mitigating solves and longer-term architectural changes. Well, Blizzard has shared a lengthy blog post to address player concerns and their action plans to fix them. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |